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GET
Heavy on-the-fly aggregations for a CS2 team

What it returns

Seven heuristic aggregations that walk recent Match / Map / Round rows on each call. Pulled into a separate endpoint so the cheap Get Team call doesn’t pay this cost — only the model team uses these.

race_to_rates

Win % when this team races to 6, 9, or 12 round wins on a map. Sample taken from the last 30 finished maps.

headshot_pct

Weighted-average HS% across the team’s roster (rounds-played as weight). Pulls from PlayerMapStats.map_name = "all" for the requested window.

economy_profile

Round-level economy splits from ScoreBot data, last 40 finished matches.

overtime_stats

OT map win rate from Map.overtime_periods > 0.

lan_online_split

Match win rate split by venue (match_scope = lan or online).

map_streaks

Current W/L streak per map, sorted by streak length. Each entry: { map_name, streak_type: "W" | "L", streak_length }. Useful for “team is on a 5-map win streak on Mirage” widgets.

map_pool

Derived from veto picks across the team’s recent matches. Each entry: { map_name, picks }, sorted by pick count. Distinct from the global Active Map Pool — this is what this team actually picks.

Required scope

  • Minimum: cs2:teams:read

Query

Example

Use cases

  • Pre-match modelling — feed economy_profile + race_to_rates + headshot_pct straight into your features.
  • Match-preview “form” widgetsmap_streaks + lan_online_split.
  • Map-specific micro-markets — pricing decisions informed by map_pool and map_streaks.

Authorizations

X-API-Key
string
header
required

Tenant API key issued during onboarding

Path Parameters

hltv_id
integer
required

Query Parameters

time_filter
string
default:3m

Window for headshot_pct: 3m, 6m, 1y, all.

Response

Successful Response

The response is of type Response Get Team Extras Cs2 V1 Teams Hltv Id Extras Get · object.

Last modified on May 10, 2026