Match Prematch Bundle
Single-request bundle for the match-preview UI — fixture, teams, veto pool, deep team-map stats, roster player stats, H2H, recent form
GET
Single-request bundle for the match-preview UI
Documentation Index
Fetch the complete documentation index at: https://docs.ticktock.bet/llms.txt
Use this file to discover all available pages before exploring further.
What it returns
Eight blocks in one round-trip — saves you stitching/matches/{id}, /teams/{id}, /players/{id}, /teams/{id}/h2h/{opp}, /maps, and the recent-form lookup yourself.
team_a / team_b
HltvTeam profile — hltv_id, name, logo_url, country_code, world_ranking, valve_ranking, weeks_in_top30, region, is_active. Falls back to the names/logos on the match record when no HLTV row exists.
veto + picked_maps
Raw veto JSON (every pick/ban/decider in order) and a deduped list of just the picked map names — what the series will actually be played on.
global_map_stats
Per-map analytics for picked maps from the global HLTV dataset: CT/T win %, pistol %, round-2 conversion, post-first-kill conversion, total maps in dataset, scraped_at. Falls back to the full dataset if no veto yet.
team_a_map_stats / team_b_map_stats
Per-team TeamMapStats rows for each picked map plus the "all" aggregate. Same shape as Get Team’s map_stats — wins/losses, K/D, rating, CT/T splits, pistol %, opening-kill leaders, pick/ban %.
team_a_roster_stats / team_b_roster_stats
Per-player PlayerMapStats for each roster member of the corresponding team, scoped to the picked maps. Each entry has the player’s identity (nickname, country, age, avatar, dominant role) and the full per-map stats array (rating/K/D/HS%/ADR/KAST/clutch/multikill — same shape as Get Player’s map_stats).
h2h
Same payload as Team H2H: summary, aggregated, recent_fixtures. null if either team has no hltv_id.
team_a_recent_form / team_b_recent_form
Last 5 finished matches per team in compact form (opponent, score, won, event, finished_at).
Required scope
- Minimum:
cs2:matches:detail
Query
| Param | Default | Description |
|---|---|---|
time_filter | 3m | Window for team_*_map_stats and team_*_roster_stats. Accepts 3m, 6m, 1y, all. |
Example
Use cases
- Match-preview screen — render the entire pre-match UI from one request.
- Pre-match modelling — feed
team_*_map_stats+team_*_roster_stats+h2h.aggregated+global_map_statsstraight into your features. - Player-prop pricing —
team_*_roster_statscarries every per-side and per-map metric you need.
Authorizations
Tenant API key issued during onboarding
Path Parameters
Query Parameters
Window for team/player map_stats: 3m, 6m, 1y, all.
Response
Successful Response
The response is of type Response Get Match Prematch Cs2 V1 Matches Match Id Prematch Get · object.
Last modified on May 10, 2026
Single-request bundle for the match-preview UI