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What you get

Real-time betting markets generated per CS2 round during live matches:
  • 42+ market types — opening kill, headshot opening, AWP opening, round winner, total kills, bomb plant, … See the full list in the Market Catalogue.
  • In-play timing — markets open at round freeze, suspend on outcome determination or TTL expiry, and settle automatically at round end (live settlement) or final score.
  • Three delivery channels — REST polling, WebSocket push, or AMQP messaging feed (XML). Pick whichever fits your existing pipeline.

Why this is easy to integrate

Industry-standard XML

Same AMQP exchange topology and <odds_change> / <bet_settlement> shapes used by major esports feed providers. If you already consume an industry-standard feed, our markets slot in with minimal mapping work.

Stable match identifiers

Every match exposes two IDs — event_id (od:match:{id}) for cross-referencing with external sportsbooks, and tt_match_id (UUID) for our REST API.

Inline market descriptions

Every market carries human-readable textEN and textRU directly in the XML — no catalogue lookup. The type and specifiers attributes are optional convenience fields for programmatic mapping.

Auto-settlement

Markets settle within 1–3s of the triggering event. <bet_settlement> messages push immediately — no manual grading.

Required scopes

You need at least one of these on your API key: The cs2.odds.basic bundle includes all three plus the matches scopes. See Scopes & Bundles for the full picture.

Minimum integration

Three message types cover the core flow:

Typical integration flow

Market lifecycle

Suspension is one-way — a suspended market never returns to active. It stays suspended until settled at round end. New markets for the next round are created independently.

Round timeline

Next steps

Market Catalogue

Full list of CS2 market types with odds ranges and example descriptions.

Settlement

Settlement timing, the audit log, and reconciliation patterns.

Messaging Feed (AMQP)

RabbitMQ connection details, routing keys, and XML message reference.

API Reference

Live REST playground for the markets and settlements endpoints.
Last modified on May 10, 2026